VERSION 2
GIRL
// Generated by 3dsMax 8, baby!

cullwing.txt		// Name of Car
0.45			// softness

START OF DRIVABLE STUFF
0,0,0
0,0
0,0,0,0
none,none,none,none
END OF DRIVABLE STUFF

5312,5301,5302		// Engine noise (normal, enclosed space, underwater)
stealworthy		// Can be stolen

// Damage info for top impacts
1                   // Number of clauses               
  always            
  1                 // Systems count                   
  driver,1.5        // Damage                                  
// Damage info for bottom impacts  
5                   // Number of clauses               
  always            
  1                 // Systems count
  transmission,0.2  // Damage               
  z<0.25&x<0.25     // Condition           
  3                 // Systems count
  lf_wheel,0.5      // Damage              
  lf_brake,0.5      // Damage              
  steering,0.3      // Damage              
  z<0.25&x>0.75     // Condition           
  3                 // Systems count
  rf_wheel,0.5      // Damage              
  rf_brake,0.5      // Damage              
  steering,0.3      // Damage              
  z>0.75&x<0.25     // Condition           
  2                 // Systems count
  lr_wheel,0.5      // Damage              
  lr_brake,0.5      // Damage              
  z>0.75&x>0.75     // Condition           
  2                 // Systems count
  rr_wheel,0.5      // Damage              
  rr_brake,0.5      // Damage              
// Damage info for left impacts            
3                   // Number of cla
  z>0.25&z<0.75     
  1                 // Systems count
  driver,1.0        // Damage               
  z<0.25            // Condition            
  3                 // Systems count
  lf_wheel,0.5      // Damage                       
  lf_brake,0.5      // Damage                       
  steering,0.3      // Damage                       
  z>0.75            // Condition            
  2                 // Systems count
  lr_wheel,0.5      // Damage                       
  lr_brake,0.5      // Damage                       
// Damage info for right impacts
3                   // Number of clauses               
  z>0.25&z<0.75                         
  1                 // Systems count
  driver,1.0        // Damage               
  z<0.25            // Condition            
  3                 // Systems count
  rf_wheel,0.5      // Damage                       
  rf_brake,0.5      // Damage                       
  steering,0.3      // Damage                       
  z>0.75            // Condition            
  2                 // Systems count
  rr_wheel,0.5      // Damage                       
  rr_brake,0.5      // Damage                       
// Damage info for front impacts
3                   // Number of clauses               
  always            // Condition            
  2                 // Systems count
  engine,1.0        // Damage               
  transmission,0.3  // Damage                       
  x<0.25            // Condition            
  3                 // Systems count
  lf_wheel,0.5      // Damage                       
  lf_brake,0.5      // Damage                       
  steering,0.5      // Damage                       
  x>0.75            // Condition            
  3                 // Systems count
  rf_wheel,0.5      // Damage                       
  rf_brake,0.5      // Damage                       
  steering,0.5      // Damage                       
// Damage info for rear impacts
3                   // Number of clauses               
  always            // Condition            
  1                 // Systems count
  transmission,0.5  // Damage                       
  x<0.25            // Condition            
  2                 // Systems count
  lr_wheel,0.5      // Damage                       
  lr_brake,0.5      // Damage                       
  x>0.75            // Condition            
  2                 // Systems count
  rr_wheel,0.5      // Damage                       
  rr_brake,0.5      // Damage                       
                                                                  
none,none,none		// Grid image (opponent, frank, annie)

1			// Number of extra levels of detail
8

cullwing.wam		// crush data file

none			// Name of reflective screen material (or none if non-reflective)
100			// Percentage transparency of windscreen         

4			// Number of steerable wheels                               
7			// GroovyFunkRef of 1st steerable wheel                     
8			// GroovyFunkRef of 2nd steerable wheel
11			// GroovyFunkRef of driver's head
12			// GroovyFunkRef of steering wheel

4,-1,-1,-1		// Left-front suspension parts GroovyFunkRef                        
3,-1,-1,-1		// Right-front suspension parts GroovyFunkRef                       
6,-1			// Left-rear suspension parts GroovyFunkRef                         
5,-1			// Right-rear suspension parts GroovyFunkRef                        
                                                                                        
-1,-1,2,1		// Driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS    
10,9,-1,-1		// Non-driven wheels GroovyFunkRefs (for spinning) - MUST BE 4 ITEMS
                                                                                        
0.142			// Driven wheels diameter                                           
0.142			// Non-driven wheels diameter                                       

START OF FUNK

CWG_LTL.MAT
constant
no effect
no lighting
frames
accurate
texturebits
B
2
cwg_lt,2,0,1,0
cwg_lt,2,1,1,0

NEXT FUNK

CWG_LTR.MAT
constant
no effect
no lighting
frames
accurate
texturebits
B
2
cwg_lt,2,0,1,0
cwg_lt,2,1,1,0

END OF FUNK

START OF GROOVE

FRPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
3
0,1,0
rock
absolute
7
0,0,0
y
0

NEXT GROOVE

FLPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
4
0,1,0
rock
absolute
8
0,0,0
y
0

NEXT GROOVE

RRWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
5
0,1,0
spin
controlled
1
0,0,0
x

NEXT GROOVE

RLWHEEL.ACT
not a lollipop
constant
straight
absolute
0,0,0
6
0,1,0
spin
controlled
2
0,0,0
x

NEXT GROOVE

FRWHEEL.ACT
not a lollipop
constant
no path
spin
controlled
9
0,0,0
x

NEXT GROOVE

FLWHEEL.ACT
not a lollipop
constant
no path
spin
controlled
10
0,0,0
x

NEXT GROOVE

CWG_HEAD.ACT
not a lollipop
constant
no path
rock
absolute
11
-0.067,0,0.072
y
0

NEXT GROOVE

CWG_STWHEEL.ACT
not a lollipop
constant
no path
rock
absolute
12
0,0,0
z
0

NEXT GROOVE

CWG_STDUMMY.ACT
not a lollipop
constant
no path
rock
flash
-1
0,0,0
x
19.65

NEXT GROOVE

CWG_EXHAUST.ACT
not a lollipop
constant
no path
rock
flash
10
0,0.058,0.316
x
0.5

NEXT GROOVE

CWG_ENGINE.ACT
not a lollipop
constant
no path
rock
linear
10
0,0.082,0
z
2

END OF GROOVE

// END OF CRUSH DATA

START OF MECHANICS STUFF version 1

0.5		// Minimum turning circle
0.8		// Brake multiplier.           
1		// Braking strength multiplier.
4		// Number of gears.            
121		// Speed at red line in highest gear.
3.1		// Acceleration in highest gear (m/s^2) i.e. engine strength.                                                                     

// Sub member: Root part
normal			// Type
CULLWING		// Identifier
CULLWING		// Actor

// Sub member: Joint data
none			// Type                                                                                                         
0, 0.04, -0.006		// Center of mass
1.2			// Mass
0.37, 0.27, 0.9		// Angular momentum proportions     
12000			// Downforce-to-weight balance speed
4			// Number of 'Wheels' entries.      

// Wheels entry #1
0			// Type
FLPIVOT.ACT		// Identifier
FLPIVOT.ACT		// Actor
-0.154,0.071,-0.316	// Position
1			// Steerable flags
0			// Driven flags
0.035			// Suspension give
0.55			// Damping factor
1			// Fractional reduction in friction when slipping
84, 86.5		// Friction angles
1.7			// Traction fractional multiplier
0.0125			// Rolling resistance

// Wheels entry #2
0			// Type
FRPIVOT.ACT		// Identifier
FRPIVOT.ACT		// Actor
0.154,0.071,-0.316	// Position
1			// Steerable flags
0			// Driven flags
0.035			// Suspension give
0.55			// Damping factor
1			// Fractional reduction in friction when slipping
84, 86.5		// Friction angles
1.7			// Traction fractional multiplier
0.0125			// Rolling resistance

// Wheels entry #3
0			// Type
RLWHEEL.ACT		// Identifier
RLWHEEL.ACT		// Actor
-0.154,0.071,0.192	// Position
0			// Steerable flags
1			// Driven flags
0.035			// Suspension give
0.55			// Damping factor
1			// Fractional reduction in friction when slipping
82.6, 84.6		// Friction angles
1.7			// Traction fractional multiplier
0.0125			// Rolling resistance

// Wheels entry #4
0			// Type
RRWHEEL.ACT		// Identifier
RRWHEEL.ACT		// Actor
0.154,0.071,0.192	// Position
0			// Steerable flags
1			// Driven flags
0.035			// Suspension give
0.55			// Damping factor
1			// Fractional reduction in friction when slipping
82.6, 84.6		// Friction angles
1.7			// Traction fractional multiplier
0.0125			// Rolling resistance


2		// Number of 'Bounding shapes' entries.

polyhedron
16					// number of points
0.165480, 0.042048, -0.427175
0.179437, 0.144003, -0.458489
-0.165480, 0.042048, -0.427175
-0.154103, 0.177653, -0.333322
0.154103, 0.177653, -0.333322
-0.179437, 0.144003, -0.458489
0.179437, 0.144003, 0.350569
0.165480, 0.042048, 0.365422
0.090048, 0.042048, 0.445698
0.090048, 0.130057, 0.436238
0.149428, 0.173778, 0.367804
-0.165480, 0.042048, 0.365422
-0.179437, 0.144003, 0.350569
-0.149428, 0.173778, 0.367804
-0.090048, 0.042048, 0.445698
-0.090048, 0.130057, 0.436238

polyhedron
8					// number of points
0.150660, 0.170853, -0.131643
0.150660, 0.170853, 0.324690
0.106892, 0.262930, -0.028163
0.106892, 0.262930, 0.153333
-0.150660, 0.170853, -0.131643
-0.150660, 0.170853, 0.324690
-0.106892, 0.262930, -0.028163
-0.106892, 0.262930, 0.153333

0				// Number of sub-parts.

END OF MECHANICS STUFF

// Materials for shrapnel
4				// number of materials
110,105,101
135,135,151
138,70,48
165,30,26

//damage vertices fire points
61	// engine point
588	// transmission
566	// driver      
116	// steering    
116	// lf brake    
299	// rf brake    
152	// lr brake    
362	// rr brake    
6	// lf wheel    
212	// rf wheel    
46	// lr wheel    
251	// rr wheel    


// start of keyword stuff
CAMERA_POSITIONS
-0.282, 0.188, 0.167		// bumper position 
-0.067, 0.222, 0.048		// cockpit position

CAMERA_TURN_OFF_MATERIALS
3				// Count
CWG_WF.MAT
2
cwg_wx1
cwg_wx2
CWG_WL.MAT
2
cwg_wx1
cwg_wx2
CWG_WR.MAT
2
cwg_wx1
cwg_wx2


// End of keyword stuff
END
